Q: 5
An administrator configures the voicemail feature in a Cisco collaboration deployment. The user
mailboxes must be configured when the Cisco Unity Connection server is configured. Which action
accomplishes this task?
Options
Discussion
C. not A. AXL sync pulls users and creates mailboxes during initial Unity Connection setup. SIP integration just handles call routing, no user import. Pretty sure that's what they're testing here.
Option D makes sense if "codec g729r8" is shown under the dial peer in the exhibit. That's what gets used for that call leg. I think that's it unless some global voice class changes things here.
Option D had something like this in a mock and G729r8 is set by default here.
Looks like D is what the config uses if codec g729r8 is explicitly under the dial peer. Unless there's some global or voice class override not shown, I'd stick with D here. Someone correct me if I missed a config detail.
B . If the dial peer config in the exhibit doesn't show any
codec statement, then no codec is assigned and it defaults to nothing until you add one. This is a common mistake, easy to overlook if you're expecting a default like G729r8. Maybe I'm missing something but pretty sure it's B unless there's hidden info.C/D? Hard to pick without full config, but D seems right from exam reports.
B Actually think it's B since there's no explicit codec command shown. Looks like a common trap if you miss that detail.
C not D. D is more for post-install LDAP sync, but for mailboxes right when Unity Connection is configured you need AXL.
C, not A. SIP or SCCP only deal with call routing, AXL actually syncs the users/mailboxes right away which is what they're asking for during initial setup. Trap here is thinking AD applies at install, but that's post-setup stuff. Seen similar on practice tests.
D is correct. If the exhibit actually shows codec g729r8 under the dial peer, that's the codec used for the call leg. B is a common trap if you miss the codec line, but it's probably visible in this config. Correct me if anyone's seeing something different in the screenshot.
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